@ -0,0 +1,339 @@ | |||
GNU GENERAL PUBLIC LICENSE | |||
Version 2, June 1991 | |||
Copyright (C) 1989, 1991 Free Software Foundation, Inc., | |||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
Everyone is permitted to copy and distribute verbatim copies | |||
of this license document, but changing it is not allowed. | |||
Preamble | |||
The licenses for most software are designed to take away your | |||
freedom to share and change it. By contrast, the GNU General Public | |||
License is intended to guarantee your freedom to share and change free | |||
software--to make sure the software is free for all its users. This | |||
General Public License applies to most of the Free Software | |||
Foundation's software and to any other program whose authors commit to | |||
using it. (Some other Free Software Foundation software is covered by | |||
the GNU Lesser General Public License instead.) You can apply it to | |||
your programs, too. | |||
When we speak of free software, we are referring to freedom, not | |||
price. Our General Public Licenses are designed to make sure that you | |||
have the freedom to distribute copies of free software (and charge for | |||
this service if you wish), that you receive source code or can get it | |||
if you want it, that you can change the software or use pieces of it | |||
in new free programs; and that you know you can do these things. | |||
To protect your rights, we need to make restrictions that forbid | |||
anyone to deny you these rights or to ask you to surrender the rights. | |||
These restrictions translate to certain responsibilities for you if you | |||
distribute copies of the software, or if you modify it. | |||
For example, if you distribute copies of such a program, whether | |||
gratis or for a fee, you must give the recipients all the rights that | |||
you have. You must make sure that they, too, receive or can get the | |||
source code. And you must show them these terms so they know their | |||
rights. | |||
We protect your rights with two steps: (1) copyright the software, and | |||
(2) offer you this license which gives you legal permission to copy, | |||
distribute and/or modify the software. | |||
Also, for each author's protection and ours, we want to make certain | |||
that everyone understands that there is no warranty for this free | |||
software. If the software is modified by someone else and passed on, we | |||
want its recipients to know that what they have is not the original, so | |||
that any problems introduced by others will not reflect on the original | |||
authors' reputations. | |||
Finally, any free program is threatened constantly by software | |||
patents. We wish to avoid the danger that redistributors of a free | |||
program will individually obtain patent licenses, in effect making the | |||
program proprietary. To prevent this, we have made it clear that any | |||
patent must be licensed for everyone's free use or not licensed at all. | |||
The precise terms and conditions for copying, distribution and | |||
modification follow. | |||
GNU GENERAL PUBLIC LICENSE | |||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION | |||
0. This License applies to any program or other work which contains | |||
a notice placed by the copyright holder saying it may be distributed | |||
under the terms of this General Public License. The "Program", below, | |||
refers to any such program or work, and a "work based on the Program" | |||
means either the Program or any derivative work under copyright law: | |||
that is to say, a work containing the Program or a portion of it, | |||
either verbatim or with modifications and/or translated into another | |||
language. (Hereinafter, translation is included without limitation in | |||
the term "modification".) Each licensee is addressed as "you". | |||
Activities other than copying, distribution and modification are not | |||
covered by this License; they are outside its scope. The act of | |||
running the Program is not restricted, and the output from the Program | |||
is covered only if its contents constitute a work based on the | |||
Program (independent of having been made by running the Program). | |||
Whether that is true depends on what the Program does. | |||
1. You may copy and distribute verbatim copies of the Program's | |||
source code as you receive it, in any medium, provided that you | |||
conspicuously and appropriately publish on each copy an appropriate | |||
copyright notice and disclaimer of warranty; keep intact all the | |||
notices that refer to this License and to the absence of any warranty; | |||
and give any other recipients of the Program a copy of this License | |||
along with the Program. | |||
You may charge a fee for the physical act of transferring a copy, and | |||
you may at your option offer warranty protection in exchange for a fee. | |||
2. You may modify your copy or copies of the Program or any portion | |||
of it, thus forming a work based on the Program, and copy and | |||
distribute such modifications or work under the terms of Section 1 | |||
above, provided that you also meet all of these conditions: | |||
a) You must cause the modified files to carry prominent notices | |||
stating that you changed the files and the date of any change. | |||
b) You must cause any work that you distribute or publish, that in | |||
whole or in part contains or is derived from the Program or any | |||
part thereof, to be licensed as a whole at no charge to all third | |||
parties under the terms of this License. | |||
c) If the modified program normally reads commands interactively | |||
when run, you must cause it, when started running for such | |||
interactive use in the most ordinary way, to print or display an | |||
announcement including an appropriate copyright notice and a | |||
notice that there is no warranty (or else, saying that you provide | |||
a warranty) and that users may redistribute the program under | |||
these conditions, and telling the user how to view a copy of this | |||
License. (Exception: if the Program itself is interactive but | |||
does not normally print such an announcement, your work based on | |||
the Program is not required to print an announcement.) | |||
These requirements apply to the modified work as a whole. If | |||
identifiable sections of that work are not derived from the Program, | |||
and can be reasonably considered independent and separate works in | |||
themselves, then this License, and its terms, do not apply to those | |||
sections when you distribute them as separate works. But when you | |||
distribute the same sections as part of a whole which is a work based | |||
on the Program, the distribution of the whole must be on the terms of | |||
this License, whose permissions for other licensees extend to the | |||
entire whole, and thus to each and every part regardless of who wrote it. | |||
Thus, it is not the intent of this section to claim rights or contest | |||
your rights to work written entirely by you; rather, the intent is to | |||
exercise the right to control the distribution of derivative or | |||
collective works based on the Program. | |||
In addition, mere aggregation of another work not based on the Program | |||
with the Program (or with a work based on the Program) on a volume of | |||
a storage or distribution medium does not bring the other work under | |||
the scope of this License. | |||
3. You may copy and distribute the Program (or a work based on it, | |||
under Section 2) in object code or executable form under the terms of | |||
Sections 1 and 2 above provided that you also do one of the following: | |||
a) Accompany it with the complete corresponding machine-readable | |||
source code, which must be distributed under the terms of Sections | |||
1 and 2 above on a medium customarily used for software interchange; or, | |||
b) Accompany it with a written offer, valid for at least three | |||
years, to give any third party, for a charge no more than your | |||
cost of physically performing source distribution, a complete | |||
machine-readable copy of the corresponding source code, to be | |||
distributed under the terms of Sections 1 and 2 above on a medium | |||
customarily used for software interchange; or, | |||
c) Accompany it with the information you received as to the offer | |||
to distribute corresponding source code. (This alternative is | |||
allowed only for noncommercial distribution and only if you | |||
received the program in object code or executable form with such | |||
an offer, in accord with Subsection b above.) | |||
The source code for a work means the preferred form of the work for | |||
making modifications to it. For an executable work, complete source | |||
code means all the source code for all modules it contains, plus any | |||
associated interface definition files, plus the scripts used to | |||
control compilation and installation of the executable. However, as a | |||
special exception, the source code distributed need not include | |||
anything that is normally distributed (in either source or binary | |||
form) with the major components (compiler, kernel, and so on) of the | |||
operating system on which the executable runs, unless that component | |||
itself accompanies the executable. | |||
If distribution of executable or object code is made by offering | |||
access to copy from a designated place, then offering equivalent | |||
access to copy the source code from the same place counts as | |||
distribution of the source code, even though third parties are not | |||
compelled to copy the source along with the object code. | |||
4. You may not copy, modify, sublicense, or distribute the Program | |||
except as expressly provided under this License. Any attempt | |||
otherwise to copy, modify, sublicense or distribute the Program is | |||
void, and will automatically terminate your rights under this License. | |||
However, parties who have received copies, or rights, from you under | |||
this License will not have their licenses terminated so long as such | |||
parties remain in full compliance. | |||
5. You are not required to accept this License, since you have not | |||
signed it. However, nothing else grants you permission to modify or | |||
distribute the Program or its derivative works. These actions are | |||
prohibited by law if you do not accept this License. Therefore, by | |||
modifying or distributing the Program (or any work based on the | |||
Program), you indicate your acceptance of this License to do so, and | |||
all its terms and conditions for copying, distributing or modifying | |||
the Program or works based on it. | |||
6. Each time you redistribute the Program (or any work based on the | |||
Program), the recipient automatically receives a license from the | |||
original licensor to copy, distribute or modify the Program subject to | |||
these terms and conditions. You may not impose any further | |||
restrictions on the recipients' exercise of the rights granted herein. | |||
You are not responsible for enforcing compliance by third parties to | |||
this License. | |||
7. If, as a consequence of a court judgment or allegation of patent | |||
infringement or for any other reason (not limited to patent issues), | |||
conditions are imposed on you (whether by court order, agreement or | |||
otherwise) that contradict the conditions of this License, they do not | |||
excuse you from the conditions of this License. If you cannot | |||
distribute so as to satisfy simultaneously your obligations under this | |||
License and any other pertinent obligations, then as a consequence you | |||
may not distribute the Program at all. For example, if a patent | |||
license would not permit royalty-free redistribution of the Program by | |||
all those who receive copies directly or indirectly through you, then | |||
the only way you could satisfy both it and this License would be to | |||
refrain entirely from distribution of the Program. | |||
If any portion of this section is held invalid or unenforceable under | |||
any particular circumstance, the balance of the section is intended to | |||
apply and the section as a whole is intended to apply in other | |||
circumstances. | |||
It is not the purpose of this section to induce you to infringe any | |||
patents or other property right claims or to contest validity of any | |||
such claims; this section has the sole purpose of protecting the | |||
integrity of the free software distribution system, which is | |||
implemented by public license practices. Many people have made | |||
generous contributions to the wide range of software distributed | |||
through that system in reliance on consistent application of that | |||
system; it is up to the author/donor to decide if he or she is willing | |||
to distribute software through any other system and a licensee cannot | |||
impose that choice. | |||
This section is intended to make thoroughly clear what is believed to | |||
be a consequence of the rest of this License. | |||
8. If the distribution and/or use of the Program is restricted in | |||
certain countries either by patents or by copyrighted interfaces, the | |||
original copyright holder who places the Program under this License | |||
may add an explicit geographical distribution limitation excluding | |||
those countries, so that distribution is permitted only in or among | |||
countries not thus excluded. In such case, this License incorporates | |||
the limitation as if written in the body of this License. | |||
9. The Free Software Foundation may publish revised and/or new versions | |||
of the General Public License from time to time. Such new versions will | |||
be similar in spirit to the present version, but may differ in detail to | |||
address new problems or concerns. | |||
Each version is given a distinguishing version number. If the Program | |||
specifies a version number of this License which applies to it and "any | |||
later version", you have the option of following the terms and conditions | |||
either of that version or of any later version published by the Free | |||
Software Foundation. If the Program does not specify a version number of | |||
this License, you may choose any version ever published by the Free Software | |||
Foundation. | |||
10. If you wish to incorporate parts of the Program into other free | |||
programs whose distribution conditions are different, write to the author | |||
to ask for permission. For software which is copyrighted by the Free | |||
Software Foundation, write to the Free Software Foundation; we sometimes | |||
make exceptions for this. Our decision will be guided by the two goals | |||
of preserving the free status of all derivatives of our free software and | |||
of promoting the sharing and reuse of software generally. | |||
NO WARRANTY | |||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY | |||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN | |||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES | |||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED | |||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS | |||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE | |||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, | |||
REPAIR OR CORRECTION. | |||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING | |||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR | |||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, | |||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING | |||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED | |||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY | |||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER | |||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE | |||
POSSIBILITY OF SUCH DAMAGES. | |||
END OF TERMS AND CONDITIONS | |||
How to Apply These Terms to Your New Programs | |||
If you develop a new program, and you want it to be of the greatest | |||
possible use to the public, the best way to achieve this is to make it | |||
free software which everyone can redistribute and change under these terms. | |||
To do so, attach the following notices to the program. It is safest | |||
to attach them to the start of each source file to most effectively | |||
convey the exclusion of warranty; and each file should have at least | |||
the "copyright" line and a pointer to where the full notice is found. | |||
<one line to give the program's name and a brief idea of what it does.> | |||
Copyright (C) <year> <name of author> | |||
This program is free software; you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation; either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License along | |||
with this program; if not, write to the Free Software Foundation, Inc., | |||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | |||
Also add information on how to contact you by electronic and paper mail. | |||
If the program is interactive, make it output a short notice like this | |||
when it starts in an interactive mode: | |||
Gnomovision version 69, Copyright (C) year name of author | |||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. | |||
This is free software, and you are welcome to redistribute it | |||
under certain conditions; type `show c' for details. | |||
The hypothetical commands `show w' and `show c' should show the appropriate | |||
parts of the General Public License. Of course, the commands you use may | |||
be called something other than `show w' and `show c'; they could even be | |||
mouse-clicks or menu items--whatever suits your program. | |||
You should also get your employer (if you work as a programmer) or your | |||
school, if any, to sign a "copyright disclaimer" for the program, if | |||
necessary. Here is a sample; alter the names: | |||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program | |||
`Gnomovision' (which makes passes at compilers) written by James Hacker. | |||
<signature of Ty Coon>, 1 April 1989 | |||
Ty Coon, President of Vice | |||
This General Public License does not permit incorporating your program into | |||
proprietary programs. If your program is a subroutine library, you may | |||
consider it more useful to permit linking proprietary applications with the | |||
library. If this is what you want to do, use the GNU Lesser General | |||
Public License instead of this License. |
@ -0,0 +1,179 @@ | |||
#--------------------------------------------------------------------------------- | |||
.SUFFIXES: | |||
#--------------------------------------------------------------------------------- | |||
ifeq ($(strip $(DEVKITPRO)),) | |||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro") | |||
endif | |||
TOPDIR ?= $(CURDIR) | |||
include $(DEVKITPRO)/libnx/switch_rules | |||
#--------------------------------------------------------------------------------- | |||
# TARGET is the name of the output | |||
# BUILD is the directory where object files & intermediate files will be placed | |||
# SOURCES is a list of directories containing source code | |||
# INCLUDES is a list of directories containing header files | |||
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm". | |||
# | |||
# NO_ICON: if set to anything, do not use icon. | |||
# NO_NACP: if set to anything, no .nacp file is generated. | |||
# APP_TITLE is the name of the app stored in the .nacp file (Optional) | |||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) | |||
# APP_VERSION is the version of the app stored in the .nacp file (Optional) | |||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) | |||
# ICON is the filename of the icon (.jpg), relative to the project folder. | |||
# If not set, it attempts to use one of the following (in this order): | |||
# - <Project name>.jpg | |||
# - icon.jpg | |||
# - <libnx folder>/default_icon.jpg | |||
#--------------------------------------------------------------------------------- | |||
TARGET := $(notdir $(CURDIR)) | |||
BUILD := build | |||
DIST := dist | |||
SOURCES := src $(wildcard src/**) | |||
EXEFS_SRC := exefs_src | |||
ROMFS := romfs | |||
APP_TITLE := Skyline | |||
APP_AUTHOR := Steven Mattera | |||
APP_VERSION := 1.0.0 | |||
#--------------------------------------------------------------------------------- | |||
# options for code generation | |||
#--------------------------------------------------------------------------------- | |||
ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE | |||
DEFINES += -D__SWITCH__ | |||
CFLAGS := -g -Wall -O2 -ffunction-sections \ | |||
$(ARCH) $(DEFINES) $(INCLUDE) | |||
CXXFLAGS := $(CFLAGS) -fno-rtti -fexceptions -std=gnu++17 | |||
ASFLAGS := -g $(ARCH) | |||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | |||
LIBS := -lnx | |||
#--------------------------------------------------------------------------------- | |||
# list of directories containing libraries, this must be the top level containing | |||
# include and lib | |||
#--------------------------------------------------------------------------------- | |||
LIBDIRS := $(PORTLIBS) $(LIBNX) | |||
#--------------------------------------------------------------------------------- | |||
# no real need to edit anything past this point unless you need to add additional | |||
# rules for different file extensions | |||
#--------------------------------------------------------------------------------- | |||
ifneq ($(BUILD),$(notdir $(CURDIR))) | |||
#--------------------------------------------------------------------------------- | |||
export OUTPUT := $(CURDIR)/$(DIST)/$(TARGET) | |||
export TOPDIR := $(CURDIR) | |||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) | |||
export DEPSDIR := $(CURDIR)/$(BUILD) | |||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | |||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | |||
#--------------------------------------------------------------------------------- | |||
# use CXX for linking C++ projects, CC for standard C | |||
#--------------------------------------------------------------------------------- | |||
ifeq ($(strip $(CPPFILES)),) | |||
#--------------------------------------------------------------------------------- | |||
export LD := $(CC) | |||
#--------------------------------------------------------------------------------- | |||
else | |||
#--------------------------------------------------------------------------------- | |||
export LD := $(CXX) | |||
#--------------------------------------------------------------------------------- | |||
endif | |||
#--------------------------------------------------------------------------------- | |||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) | |||
export INCLUDE := $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | |||
-I$(CURDIR)/$(BUILD) | |||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |||
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC) | |||
ifeq ($(strip $(ICON)),) | |||
icons := $(wildcard *.jpg) | |||
ifneq (,$(findstring $(TARGET).jpg,$(icons))) | |||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg | |||
else | |||
ifneq (,$(findstring icon.jpg,$(icons))) | |||
export APP_ICON := $(TOPDIR)/icon.jpg | |||
endif | |||
endif | |||
else | |||
export APP_ICON := $(TOPDIR)/$(ICON) | |||
endif | |||
ifeq ($(strip $(NO_ICON)),) | |||
export NROFLAGS += --icon=$(APP_ICON) | |||
endif | |||
ifeq ($(strip $(NO_NACP)),) | |||
export NROFLAGS += --nacp=$(CURDIR)/$(DIST)/$(TARGET).nacp | |||
endif | |||
ifneq ($(APP_TITLEID),) | |||
export NACPFLAGS += --titleid=$(APP_TITLEID) | |||
endif | |||
ifneq ($(ROMFS),) | |||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) | |||
endif | |||
.PHONY: $(BUILD) clean all | |||
#--------------------------------------------------------------------------------- | |||
all: $(BUILD) | |||
$(BUILD): | |||
@[ -d $@ ] || mkdir -p $@ | |||
@[ -d $(DIST) ] || mkdir $(DIST) | |||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | |||
#--------------------------------------------------------------------------------- | |||
clean: | |||
@echo clean ... | |||
@rm -fr $(BUILD) $(DIST) | |||
#--------------------------------------------------------------------------------- | |||
else | |||
.PHONY: all | |||
DEPENDS := $(OFILES:.o=.d) | |||
#--------------------------------------------------------------------------------- | |||
# main targets | |||
#--------------------------------------------------------------------------------- | |||
all : $(OUTPUT).pfs0 $(OUTPUT).nro | |||
$(OUTPUT).pfs0 : $(OUTPUT).nso | |||
$(OUTPUT).nso : $(OUTPUT).elf | |||
ifeq ($(strip $(NO_NACP)),) | |||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp | |||
else | |||
$(OUTPUT).nro : $(OUTPUT).elf | |||
endif | |||
$(OUTPUT).elf : $(OFILES) | |||
-include $(DEPENDS) | |||
#--------------------------------------------------------------------------------------- | |||
endif | |||
#--------------------------------------------------------------------------------------- |
@ -0,0 +1,3 @@ | |||
# Skyline | |||
A UI Library for the Nintendo Switch based off of the style of Horizon. This is currently a work in progress. |
@ -0,0 +1,62 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#include "Application.hpp" | |||
#include "Draw.hpp" | |||
namespace skyline { | |||
Application::Application() { | |||
this->_window = nwindowGetDefault(); | |||
framebufferCreate(&this->_framebuffer, this->_window, FB_WIDTH, FB_HEIGHT, PIXEL_FORMAT_RGBA_8888, 2); | |||
framebufferMakeLinear(&this->_framebuffer); | |||
setsysInitialize(); | |||
setsysGetColorSetId(&Application::colorSetId); | |||
setsysExit(); | |||
this->backgroundColor = (Application::colorSetId == ColorSetId_Light) ? SLColorMake(235, 235, 235, 255) : SLColorMake(45, 45, 45, 255); | |||
} | |||
Application::~Application() { | |||
framebufferClose(&this->_framebuffer); | |||
} | |||
// Public Methods | |||
void Application::start() { | |||
while (appletMainLoop()) { | |||
hidScanInput(); | |||
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); | |||
if (kDown & KEY_PLUS) | |||
break; | |||
Draw::framebuffer = (u8 *) framebufferBegin(&this->_framebuffer, &Draw::stride); | |||
Draw::drawFilledRectangle(SLRectMake(0, 0, FB_WIDTH, FB_HEIGHT), this->backgroundColor); | |||
if (currentScene != NULL) { | |||
currentScene->handleButton(kDown); | |||
currentScene->render(SLRectMake(0, 0, FB_WIDTH, FB_HEIGHT), 0); | |||
} | |||
framebufferEnd(&this->_framebuffer); | |||
} | |||
} | |||
} |
@ -0,0 +1,41 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#pragma once | |||
#include <switch.h> | |||
#include "Scene.hpp" | |||
#include "Types.hpp" | |||
namespace skyline { | |||
class Application { | |||
public: | |||
Application(); | |||
~Application(); | |||
void start(); | |||
static inline Scene * currentScene; | |||
static inline ColorSetId colorSetId; | |||
Color backgroundColor; | |||
private: | |||
NWindow * _window; | |||
Framebuffer _framebuffer; | |||
}; | |||
} |
@ -0,0 +1,110 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#include "Draw.hpp" | |||
namespace skyline { | |||
void Draw::drawPixel(Point p, Color color) { | |||
if (p.x >= FB_WIDTH || p.y >= FB_HEIGHT || p.x < 0 || p.y < 0) | |||
return; | |||
u32 off = p.y * stride + p.x * 4; | |||
framebuffer[off] = _blendColor(framebuffer[off], color.r, color.a); off++; | |||
framebuffer[off] = _blendColor(framebuffer[off], color.g, color.a); off++; | |||
framebuffer[off] = _blendColor(framebuffer[off], color.b, color.a); off++; | |||
framebuffer[off] = 0xFF; | |||
} | |||
void Draw::drawLine(Point p1, Point p2, Color color) { | |||
if (p1.x == p2.x && p1.y == p2.y) { | |||
drawPixel(p1, color); | |||
} | |||
else if (p1.y == p2.y) { | |||
_drawHorizontalLine(p1, p2, color); | |||
} | |||
else if (p1.x == p2.x) { | |||
_drawVerticalLine(p1, p2, color); | |||
} | |||
else { | |||
_drawSlopedLine(p1, p2, color); | |||
} | |||
} | |||
void Draw::drawFilledRectangle(Rect rect, Color color) { | |||
for (s16 j = rect.origin.y; j < rect.origin.y + rect.size.h; j++) { | |||
for (s16 i = rect.origin.x; i < rect.origin.x + rect.size.w; i++) { | |||
drawPixel(SLPointMake(i, j), color); | |||
} | |||
} | |||
} | |||
// Private Methods | |||
u8 Draw::_blendColor(u8 src, u8 dst, u8 alpha) { | |||
u8 one_minus_alpha = static_cast<u8>(255) - alpha; | |||
return (dst * alpha + src * one_minus_alpha) / static_cast<u8>(255); | |||
} | |||
void Draw::_drawHorizontalLine(Point p1, Point p2, Color color) { | |||
Point lowerP = (p1.x < p2.x) ? p1 : p2; | |||
Point higherP = (p1.x > p2.x) ? p1 : p2; | |||
for (s16 x = lowerP.x; x <= higherP.x; x++) { | |||
drawPixel(SLPointMake(x, p1.y), color); | |||
} | |||
} | |||
void Draw::_drawVerticalLine(Point p1, Point p2, Color color) { | |||
Point lowerP = (p1.y < p2.y) ? p1 : p2; | |||
Point higherP = (p1.y > p2.y) ? p1 : p2; | |||
for (s16 y = lowerP.y; y <= higherP.y; y++) { | |||
drawPixel(SLPointMake(p1.x, y), color); | |||
} | |||
} | |||
// Bresenham's algorithm | |||
void Draw::_drawSlopedLine(Point p1, Point p2, Color color) { | |||
Point lowerP = (p1.x < p2.x) ? p1 : p2; | |||
Point higherP = (p1.x > p2.x) ? p1 : p2; | |||
s16 dx = higherP.x - lowerP.x; | |||
s16 dy = higherP.y - lowerP.y; | |||
s16 d = 2 * dy - dx; | |||
s16 incrE = 2 * dy; | |||
s16 incrNE = 2 * (dy - dx); | |||
s16 x = lowerP.x; | |||
s16 y = lowerP.y; | |||
drawPixel(lowerP, color); | |||
while(x < higherP.x) { | |||
if (d <= 0) { | |||
d += incrE; | |||
x++; | |||
} else { | |||
d += incrNE; | |||
x++; | |||
y++; | |||
} | |||
drawPixel(SLPointMake(x, y), color); | |||
} | |||
} | |||
} |
@ -0,0 +1,44 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#pragma once | |||
#include <switch.h> | |||
#include "Types.hpp" | |||
#define FB_WIDTH 1280 | |||
#define FB_HEIGHT 720 | |||
namespace skyline { | |||
class Draw { | |||
public: | |||
static void drawPixel(Point p, Color color); | |||
static void drawLine(Point p1, Point p2, Color color); | |||
static void drawFilledRectangle(Rect rect, Color color); | |||
static inline u8 * framebuffer; | |||
static inline u32 stride; | |||
private: | |||
static u8 _blendColor(u8 src, u8 dst, u8 alpha); | |||
static void _drawHorizontalLine(Point p1, Point p2, Color color); | |||
static void _drawVerticalLine(Point p1, Point p2, Color color); | |||
static void _drawSlopedLine(Point p1, Point p2, Color color); | |||
}; | |||
} |
@ -0,0 +1,24 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#include "Scene.hpp" | |||
namespace skyline { | |||
} |
@ -0,0 +1,41 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#pragma once | |||
#include <switch.h> | |||
#include <list> | |||
#include "Types.hpp" | |||
#include "View.hpp" | |||
namespace skyline { | |||
class Scene { | |||
public: | |||
Scene(); | |||
virtual ~Scene(); | |||
virtual void handleButton(u32 buttons); | |||
virtual void render(Rect rect, double dTime); | |||
/* View Hierarchy */ | |||
std::list<View *> subviews; | |||
void addSubView(View * view); | |||
void removeSubView(View * view); | |||
}; | |||
} |
@ -0,0 +1,58 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#pragma once | |||
#include <switch.h> | |||
#define SLPointMake(x, y) (Point) { x, y } | |||
#define SLSizeMake(w, h) (Size) { w, h } | |||
#define SLRectMake(x, y, w, h) (Rect) { { x, y }, { w, h } } | |||
#define SLColorMake(r, g, b, a) (Color) { r, g, b, a } | |||
#define SLRectContainsPoint(rect, point) ( \ | |||
point.x >= rect.origin.x && \ | |||
point.x <= rect.origin.x + rect.size.w && \ | |||
point.y >= rect.origin.y && \ | |||
point.y <= rect.origin.y + rect.size.h \ | |||
) | |||
namespace skyline { | |||
struct Point { | |||
s16 x; | |||
s16 y; | |||
}; | |||
struct Size { | |||
s16 w; | |||
s16 h; | |||
}; | |||
struct Rect { | |||
Point origin; | |||
Size size; | |||
}; | |||
struct Color { | |||
u8 r; | |||
u8 g; | |||
u8 b; | |||
u8 a; | |||
}; | |||
} |
@ -0,0 +1,24 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#include "View.hpp" | |||
namespace skyline { | |||
} |
@ -0,0 +1,26 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#pragma once | |||
namespace skyline { | |||
class View { | |||
}; | |||
} |
@ -0,0 +1,29 @@ | |||
// | |||
// Skyline | |||
// Copyright (C) 2019 Steven Mattera | |||
// | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the GNU General Public License | |||
// as published by the Free Software Foundation; either version 2 | |||
// of the License, or (at your option) any later version. | |||
// | |||
// This program is distributed in the hope that it will be useful, | |||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
// GNU General Public License for more details. | |||
// | |||
// You should have received a copy of the GNU General Public License | |||
// along with this program; if not, write to the Free Software | |||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
// | |||
#include <switch.h> | |||
#include "Application.hpp" | |||
using namespace skyline; | |||
int main(int argc, char **argv) { | |||
Application * app = new Application(); | |||
app->start(); | |||
delete app; | |||
} |