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2.7 KiB

from discord.ext import commands
import config
import discord
class Lockdown:
def __init__(self, bot):
self.bot = bot
def check_if_staff(ctx):
return any(r.id in config.staff_role_ids for r in ctx.author.roles)
@commands.guild_only()
@commands.check(check_if_staff)
@commands.command()
async def lock(self, ctx, channel: discord.TextChannel = None,
soft: bool = False):
"""Prevents people from speaking in current channel, staff only."""
if not channel:
channel = ctx.channel
log_channel = self.bot.get_channel(config.log_channel)
if ctx.channel.id in config.community_channels:
roles = [config.named_roles["community"],
config.named_roles["hacker"]]
else:
roles = [config.named_roles["participant"],
ctx.guild.default_role.id]
for role in roles:
await ctx.channel.set_permissions(ctx.guild.get_role(role),
send_messages=False,
reason=str(ctx.author))
public_msg = "🔒 Channel locked down. "
if not soft:
public_msg += "Only staff members may speak. "\
"Do not bring the topic to other channels or risk "\
"disciplinary actions."
await ctx.send(public_msg)
msg = f"🔒 **Lockdown**: {ctx.channel.mention} by {ctx.author.mention} "\
f"| {self.bot.escape_message(ctx.author)}"
await log_channel.send(msg)
@commands.guild_only()
@commands.check(check_if_staff)
@commands.command()
async def unlock(self, ctx, channel: discord.TextChannel = None):
"""Unlocks speaking in current channel, staff only."""
if not channel:
channel = ctx.channel
log_channel = self.bot.get_channel(config.log_channel)
if ctx.channel.id in config.community_channels:
roles = [config.named_roles["community"],
config.named_roles["hacker"]]
else:
roles = [config.named_roles["participant"],
ctx.guild.default_role.id]
for role in roles:
await ctx.channel.set_permissions(ctx.guild.get_role(role),
send_messages=True,
reason=str(ctx.author))
await ctx.send("🔓 Channel unlocked.")
msg = f"🔓 **Unlock**: {ctx.channel.mention} by {ctx.author.mention} "\
f"| {self.bot.escape_message(ctx.author)}"
await log_channel.send(msg)
def setup(bot):
bot.add_cog(Lockdown(bot))