Chocolate Doom for the Nintendo Switch
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AUX_DIST_GEN = \
$(ac_aux_dir)/install-sh \
$(ac_aux_dir)/missing
CMAKE_FILES= \
CMakeLists.txt \
cmake/FindSDL2.cmake \
cmake/FindSDL2_mixer.cmake \
cmake/FindSDL2_net.cmake \
cmake/Findm.cmake \
cmake/Findsamplerate.cmake \
cmake/config.h.cin
CODEBLOCKS_FILES= \
codeblocks/chocolate.workspace \
codeblocks/config.h \
codeblocks/doom.cbp \
codeblocks/game-res.rc \
codeblocks/heretic.cbp \
codeblocks/hexen.cbp \
codeblocks/strife.cbp \
codeblocks/libopl.cbp \
codeblocks/libpcsound.cbp \
codeblocks/libtextscreen.cbp \
codeblocks/README \
codeblocks/server.cbp \
codeblocks/setup.cbp \
codeblocks/setup-res.rc
DOC_FILES= \
COPYING.md \
README.md \
README.Music.md \
NEWS.md \
PHILOSOPHY.md \
ChangeLog
EXTRA_DIST= \
$(AUX_DIST_GEN) \
$(CMAKE_FILES) \
$(CODEBLOCKS_FILES) \
$(DOC_FILES) \
NOT-BUGS.md \
README.Strife.md \
.lvimrc \
HACKING.md \
TODO.md \
rpm.spec \
win32/win_opendir.c \
win32/win_opendir.h
doomdocsdir = ${docdir}/../${PROGRAM_PREFIX}doom
doomdocs_DATA = $(DOC_FILES) NOT-BUGS.md
hereticdocsdir = ${docdir}/../${PROGRAM_PREFIX}heretic
hereticdocs_DATA = $(DOC_FILES)
hexendocsdir = ${docdir}/../${PROGRAM_PREFIX}hexen
hexendocs_DATA = $(DOC_FILES)
strifedocsdir = ${docdir}/../${PROGRAM_PREFIX}strife
strifedocs_DATA = $(DOC_FILES) README.Strife.md
MAINTAINERCLEANFILES = $(AUX_DIST_GEN)
SUBDIRS=textscreen midiproc opl pcsound data src man
DIST_SUBDIRS=pkg $(SUBDIRS)
if HAVE_PYTHON
INSTALL : man/INSTALL.template man/simplecpp
./man/simplecpp -DDOOM -DHERETIC -DHEXEN -DSTRIFE \
-DLONG_GAME_NAME="@PACKAGE_SHORTNAME@ Doom" \
-DLONG_EXE_NAME="@PROGRAM_PREFIX@doom" \
< man/INSTALL.template > $@
endif